Matthew Ball is a well-known Metaverse theorist. In an interview he mentions the biggest misconceptions about the concept.
Matthew Ball was responsible for the strategy of the Amazon film studios for two years and was the producer of the cloud game Rival Peak. Today he works as an investor, author and journalist. His articles appear in such publications as the New York Times, Bloomberg, and The Economist.
In early 2019, Ball began writing about the concept of the Metaverse based on his experiences with Fortnite and Roblox. He received praise for his writing from industry giants such as Tim Sweeney and Mark Zuckerberg.
The latter says of the Metaverse theorist, “Anyone trying to learn more about the Metaverse should read Ball’s nine-part articles on the various aspects of the Metaverse. I highly recommend them all.”
Metaverse is not the same as virtual reality
Ball’s 350-page book, The Metaverse: And How it Will Revolutionize Everything, will be released July 19 (Amazon link).
In an interview with the tech magazine Protocol, Ball does not provide a definition of the metaverse, but he does provide one biggest misunderstandings one that people from the Metaverse have.
The first major misconception, according to Ball, is that the Metaverse is immersive virtual reality, a device like the Meta Quest 2. That’s not true, because it only gives access to the Metaverse and not the Metaverse itself, you would say that the mobile Internet is a smartphone ”, Ball says.
“Moreover, we know that VR headsets, at least as mainstream devices, still have a long way to go. They may eventually become the best and most popular way to access the Metaverse. But they are not the Metaverse. They are not a requirement.”
Video games (alone) are not the Metaverse
The second major misconception is that Metaverse is synonymous with video games and virtual worlds.
“That makes sense, because the best examples of interconnected virtual worlds of extraordinary variety can be found in Roblox and Minecraft,” says Ball, reflecting the vast possibilities offered by the Internet.
Ball sees the third and final major flaw in believing that that the Metaverse will replace everything. That was not the case with smartphones: although we live in the mobile era today, we still use PCs.
“The Metaverse can change the devices we use, the experiences, business models, protocols and behaviors we have online. But we will continue to use smartphones and keyboards,” says Ball.
The Metaverse theorist thinks this is likely due to Zuckerberg’s vision for immersive VR telephony. “We don’t need to do all video conferencing and phone calls in 3D. The Metaverse is an addition and an addition, it does not replace everything.”
A longer list of all things the Metaverse Not can be found on Ball’s blog. Also in the same article seven core features of the Metaversefor those who want a positive description of the phenomenon.
Last updated on 11/25/2022 / Affiliate links / Images from the Amazon Product Advertising API / Price incl. VAT, plus shipping